An edition of ShaderX² (2003)

ShaderX²

Shader programming tips & tricks with DirectX 9

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Last edited by MARC Bot
July 7, 2019 | History
An edition of ShaderX² (2003)

ShaderX²

Shader programming tips & tricks with DirectX 9

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Publish Date
Publisher
Wordware Pub.
Language
English
Pages
681

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Previews available in: English

Edition Availability
Cover of: ShaderX²
ShaderX²: Shader programming tips & tricks with DirectX 9
2004, Wordware Pub.
electronic resource / in English
Cover of: ShaderX²

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Book Details


Edition Notes

Includes bibliographical references and index.

Electronic access restricted to subscribers.

Published in
Plano, Tex
Series
Wordware game developer's library
Other Titles
ShaderX squared, EBSCO eBook collection.

Classifications

Dewey Decimal Class
794.8/16693
Library of Congress
QA76.76.C672 S48 2003eb

The Physical Object

Format
[electronic resource] /
Pagination
xxiii, 681 p. +
Number of pages
681

ID Numbers

Open Library
OL27087343M
Internet Archive
shaderxshaderpro00enge_469
ISBN 10
0585481903
OCLC/WorldCat
53928989

Source records

Internet Archive item record

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July 7, 2019 Created by MARC Bot import new book