Record ID | marc_nuls/NULS_PHC_180925.mrc:69838463:3208 |
Source | marc_nuls |
Download Link | /show-records/marc_nuls/NULS_PHC_180925.mrc:69838463:3208?format=raw |
LEADER: 03208cam 2200469 i 4500
001 9925290138201661
005 20200227090734.0
008 130923s2014 nyuaf 001 0beng
010 $a 2013036026
019 $a877026437$a890946942
020 $a9780812993011
020 $a0812993012$q(hardback)
020 $a9780593070109$q(paperback)
020 $a0593070100$q(paperback)
020 $z9780679644507$q(ebook)
024 8 $a40023552721
035 $a(OCoLC)851419994$z(OCoLC)877026437$z(OCoLC)890946942
035 $a(OCoLC)ocn851419994
040 $aDLC$beng$erda$cDLC$dIG#$dBTCTA$dYDXCP$dUPZ$dOCO$dYW6$dILC$dINR$dRCJ$dYUS$dOCLCF$dOMB$dCDX$dFDA$dS1C$dCHVBK$dKMS$dNLGGC$dOCLCQ$dMHDOL$dDYJ$dS3O$dNDS
042 $apcc
050 00 $aHD53$b.C394 2014
082 00 $a658.4/0714$223
100 1 $aCatmull, Edwin E.,$eauthor.
245 10 $aCreativity, Inc. :$bovercoming the unseen forces that stand in the way of true inspiration /$cEd Catmull ; with Amy Wallace.
250 $aFirst edition.
264 1 $aNew York :$bRandom House,$c[2014]
264 4 $c℗♭2014
300 $axvi, 340 pages, 8 unnumbered pages of plates :$billustrations (chiefly color) ;$c25 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
500 $aIncludes index.
505 0 $aIntroduction: Lost and found -- Animated -- Pixar is born -- A defining goal -- Establishing Pixar's identity -- Honesty and candor -- Fear and failure -- The hungry beast and the ugly baby -- Change and randomness -- The hidden -- Broadening our view -- The unmade future -- A new challenge -- Notes day -- Afterword: The Steve we knew -- Starting points: Thoughts for managing a creative culture.
520 $aAs a young man, Ed Catmull had a dream: to make the world's first computer-animated movie. He nurtured that dream first as a Ph.D. student at the University of Utah, where many computer science pioneers got their start, and then forged an early partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. Since then, Pixar has dominated the world of animation, producing such films as Monsters, Inc., Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner twenty-seven Academy Awards. Now, in this book, Catmull reveals the ideals and techniques, honed over years, that have made Pixar so widely admired -- and so profitable. Creativity, Inc. is a book for managers who want to lead their employees to new heights, a manual for anyone who strives for originality, and the first-ever, all-access trip into the nerve center of Pixar Animation Studios -- into the story meetings, the postmortems, and the ‘Braintrust’ sessions where art is born.
600 10 $aCatmull, Edwin E.
610 20 $aPixar (Firm)
650 0 $aCreative ability in business.
650 0 $aCorporate culture.
650 0 $aOrganizational effectiveness.
700 1 $aWallace, Amy,$d1962-
947 $cBOOK$fBOOK-GEN$g28.00$hCIRCSTACKS$iRAE$lNULS$o20171025$q1
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