Record ID | marc_loc_updates/v36.i22.records.utf8:8811142:776 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_updates/v36.i22.records.utf8:8811142:776?format=raw |
LEADER: 00776nam a22002538a 4500
001 2008024133
003 DLC
005 20080530173607.0
008 080530s2008 ne 001 0 eng
010 $a 2008024133
020 $a9780240810614 (pbk. : alk. paper)
040 $aDLC$cDLC
050 00 $aTR897.7$b.G32 2008
082 00 $a006.6/96$222
100 1 $aGahan, Andrew.
245 10 $a3ds Max modeling for games :$binsider's guide to game character, vehicle, and environment modeling /$cAndrew Gahan.
260 $aAmsterdam ;$aBoston :$bFocal Press/Elsevier,$cc2008.
263 $a0808
300 $ap. cm.
500 $aIncludes index.
650 0 $aComputer animation.
650 0 $aComputer graphics.
630 00 $a3ds max (Computer file)
650 0 $aComputer games$xDesign.