Record ID | ia:learning2dgamede0000john |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/learning2dgamede0000john/learning2dgamede0000john_marc.xml |
Download MARC binary | https://www.archive.org/download/learning2dgamede0000john/learning2dgamede0000john_meta.mrc |
LEADER: 01249cam 2200349 i 4500
001 9925188092001661
005 20150423154906.0
008 141028s2014 njua 001 0 eng
010 $a 2014037406
019 $a857347914
020 $a9780321957726
020 $a0321957725$qpbk.
035 $a(OCoLC)894032762$z(OCoLC)857347914
035 $a(OCoLC)ocn894032762
040 $aDLC$erda$beng$cDLC$dYDX$dYDXCP$dBTCTA$dBDX
042 $apcc
050 00 $aQA76.76.C672$bJ64 2015
082 00 $a794.8/1526$223
100 1 $aJohnson, Matthew$c(Computer programmer),$eauthor.
245 10 $aLearning 2D game development with Unity :$ba hands-on guide to game creation /$cMatthew Johnson, James A. Henley.
246 3 $aLearning two dimensional game development with Unity
264 1 $aUpper Saddle River, NJ :$bAddison-Wesley,$c[2015]
300 $axxiv, 343 pages ;$c24 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
500 $aIncludes index.
630 00 $aUnity (Electronic resource)
650 0 $aComputer games$xProgramming.
700 1 $aHenley, James A.,$eauthor.
947 $cBOOK$fBOOK-SETC-CS$g44.99$hCIRCSTACKS$iaa$lNULS$o20150326$q1
980 $a99962414115