You've come to a fork in the road; which path will you choose?
Choose Your Own Adventure, or Secret Path Books is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based upon a concept created by Edward Packard and originally published by Constance Cappel's and R. A. Montgomery's Vermont Crossroads Press as the "Adventures of You" series, starting with Packard's Sugarcane Island in 1976.
Choose Your Own Adventure, as published by Bantam Books, was one of the most popular children's series during the 1980s and 1990s, selling more than 250 million copies between 1979 and 1998. When Bantam, now owned by Random House, allowed the Choose Your Own Adventure trademark to lapse, the series was relaunched by Chooseco, which now owns the trademark. src
Table of Contents
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Choose Your Own Adventure (1979–1998)
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CYOA for Younger Readers (1981–1992)
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Choose Your Own First Adventure (1984-1987)
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CYOA: Walt Disney Series (1985–1987)
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CYOA: Passport (1992)
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Choose Your Own Nightmare (1995-1997)
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CYOA: The Young Indiana Jones Chronicles (1992-1993)
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CYOA: Star Wars
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CYOA: Space Hawks
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CYOA: Spies
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CYOA: Miscellaneous
Gamebooks From Other Properties
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Twistaplot (1982-1985)
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Pick-a-Path (1983-1985)
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Be a Detective Mystery Stories (1984–1985)
- Give Yourself Goosebumps (1995-2000)
curator's note
You can read or borrow a book if the bar underneath the cover says "Borrow" or "Read." If a book says it is "not in library" or "checked out," another copy might still be available! Click on the book's cover to see if you can borrow one of the other editions.
Choose Your Own Adventure (1979–1998)
Choose Your Own Adventure, or Secret Path Books is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. Choose Your Own Adventure, as published by Bantam Books, was one of the most popular children's series during the 1980s and 1990s, selling more than 250 million copies between 1979 and 1998. source
CYOA for Younger Readers (1981–1992)
These books are written for a simpler reading level than the main series and have less severe "bad endings".
Choose Your Own First Adventure (1984-1987)
These books were published between 1984 and 1987 and were aimed at very young readers. Each book contains one central choice for the reader to make.
CYOA: Walt Disney Series (1985–1987)
These books involve the worlds of the many different Disney films and featurettes.
CYOA: Passport (1992)
This series is more educational and casts the reader as a member of a globe-trotting news team.
Choose Your Own Nightmare (1995-1997)
The success of R.L. Stine's Goosebumps horror novels inspired a flood of children's horror books, including this Choose Your Own Adventure spin-off series. The same year, Goosebumps began the Give Yourself Goosebumps series under a similar concept.
CYOA: The Young Indiana Jones Chronicles (1992-1993)
These books were based on The Young Indiana Jones Chronicles television show.
CYOA: Star Wars
These books were based on the original Star Wars Trilogy. Also included are more recent books based on the gamebook concept.
CYOA: Space Hawks
CYOA: Spies
CYOA: Miscellaneous
Other Gamebooks
Gamebooks created from other publishers/intellectual properties are included here. This is not an exhaustive list of all gamebooks.
Twistaplot (1982-1985)
Twistaplot is a series of children's gamebooks that were published by Scholastic from 1982 to 1985. They were Scholastic's response to the Choose Your Own Adventure series.
Pick-a-Path (1983-1985)
After the success of Twistaplot, the series spawned a series of computer games for Scholastic's electronic magazine, Microzine. It also spawned another gamebook spin-off titled Pick-a-Path, which was intended for a younger audience.
Be a Detective Mystery Stories (1984–1985)
This series is a crossover with the Nancy Drew and Hardy Boys characters. In these books the reader controls the outcome of the story by choosing different options of advancing the plot, similar to the Choose Your Own Adventure books.
Give Yourself Goosebumps (1995-2000)
Give Yourself Goosebumps is a children's horror fiction gamebook series by R. L. Stine. After the success of the regular Goosebumps books, Scholastic Press decided to create this spin-off series in 1995. In fact, Stine had written gamebooks in previous years.
Fifty books in the series, including the "special editions" were published between 1995 and 2000. All of the books in the series, with the exception of Please Don't Feed the Vampire, are now out-of-print.
This collection was curated by tmanarl.
History
- Created March 11, 2022
- 30 revisions
January 8, 2023 | Edited by tmanarl | Edited without comment. |
January 8, 2023 | Edited by tmanarl | add carousel |
April 1, 2022 | Edited by tmanarl | Edited without comment. |
April 1, 2022 | Edited by tmanarl | Edited without comment. |
March 11, 2022 | Created by tmanarl | Created page |