Practical Rendering and Computation with Direct3D 11

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Practical Rendering and Computation with Dire ...
Jason Zink, Jason Zink, Matt P ...
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Last edited by ImportBot
May 25, 2022 | History

Practical Rendering and Computation with Direct3D 11

  • 1 Want to read

"This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"--

Publish Date
Publisher
CRC Press LLC
Language
English

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Previews available in: English

Edition Availability
Cover of: Practical Rendering and Computation with Direct3d 11
Practical Rendering and Computation with Direct3d 11
2020, Taylor & Francis Group, A K Peters/CRC Press
in English
Cover of: Practical Rendering and Computation with Direct3D 11
Practical Rendering and Computation with Direct3D 11
2016, CRC Press LLC
in English
Cover of: Practical Rendering and Computation with Direct3D 11
Practical Rendering and Computation with Direct3D 11
2016, CRC Press LLC
in English
Cover of: Practical Rendering and Computation with Direct3D 11
Practical Rendering and Computation with Direct3D 11
2016, CRC Press LLC
in English
Cover of: Practical Rendering and Computation with Direct3D 11
Practical Rendering and Computation with Direct3D 11
2016, CRC Press LLC
in English
Cover of: Practical rendering and computation with Direct3D 11
Practical rendering and computation with Direct3D 11
2011, CRC Press, A K Peters/CRC Press
in English

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Book Details


The Physical Object

Pagination
648

ID Numbers

Open Library
OL37979993M
ISBN 13
9781466547209

Source records

Better World Books record

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May 25, 2022 Created by ImportBot Imported from Better World Books record