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Subjects
Design, Digital media, Educational equipment & technology, computer-aided learning (CAL), Impact of science & technology on society, Learning, Mass media, united states, Technology, Video games, Video games in art, Art, modern, Art, modern, 21st century, Art, modern--21st century, Authorship, City and town life, City planning, Computer simulation, Digital cinematography, Education - philosophy & social aspects, Exhibitions, History and criticism, Homeless persons, Homelessness, Influence, Machinima films, Mass mediaTime
21st centuryID Numbers
- OLID: OL7169215A
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March 30, 2013 | Created by Ben Companjen | Added authors |